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Accounts

What is self-management?

A self-managing player runs their own playerkit account — their schedule, their equipment, their profile, and the documents that come with playing. No parent or club staff member operates the account for them.

Who it's for

Self-management is for adults. Because a self-managing player signs their own waivers and authorizes their own information, taking over an account requires confirming you are 18 or older — either you confirm it yourself when you accept the club's invitation, or the club or a guardian confirms it when they hand an account over. We record that confirmation as a simple fact. We never ask for a birth date.

The safeguards we take

No birth dates, anywhere
playerkit has no birth-date field on any form. Where age genuinely matters we store a coarse age-group label, a fact someone confirmed, or a status — never a date.
It starts with an invitation, never public signup
A player can't self-register out of nowhere. Self-management begins with a secure invitation from the club, or a deliberate handover by the club or a guardian — every path is a decision by someone who knows the player.
Signing is recorded honestly
When a self-managing player signs their own waiver, the record notes that it was signed by the player as a self-managing adult — and that record is encrypted at rest.
Family connections don't disappear
Becoming self-managing doesn't cut anyone off. Parents, guardians and helpers can stay connected to the player exactly as before — self-management changes who runs the account, not who cares about the player.
Children's accounts are different by design
A child can only have an account with a parent or guardian's signed consent, and it stays guardian-supervised. A separate guardian confirmation controls whether a teen can use team messaging. A child's account is never self-managed.

Questions about your data?

Everything playerkit collects, why, and your rights are laid out in plain language in our privacy policy.

Read the privacy policy